### MATH: Doodle Place Value Art

Time Required: Two 45-minute sessions
Skill Level: Beginner
Recommended Grades: K to 2nd

In this activity, students will work in pairs to doodle ones, tens, and hundreds "base ten blocks" using a pre-made stencil. Each partner will then arrange the blocks to create his or her own picture and then determine the value of the picture by adding up the ones, tens and hundreds used.

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### Lesson Plan

#### Instructions

Step 1 - PREPARATION

Print the Doodle-Base Ten Blocks Worksheet before the session.

Step 2

Whole Group: Review counting with base ten blocks using ones, tens and hundreds blocks.

Step 3

Ask students: How many ones are in a ten? How many tens are in a hundred? Count ones and tens along with students.

Step 4

Project your tablet or computer screen on the board to display the Doodle-Base Ten Blocks Worksheet.

Step 5

Share the goal: During this session, students will use the 3Doodler to doodle ones, tens and hundreds using three different colors, e.g., hundreds-yellow, tens-blue, ones-red.

Step 6

Model how to use the 3Doodler to doodle the ones, tens and hundreds. Outline first and then fill by using a back and forth motion. Note that it’s critical to touch the outline as you move back and forth in order to create a solid piece. When filling in the hundreds block, segment it into smaller sections, which are easier to fill with the 3Doodler.

Step 7

Note: All hundreds blocks should be the same color. All tens blocks should be the same color. All ones blocks should be the same color.

Step 8

Peel base ten blocks off stencils and arrange to create a picture. Demonstrate how to move blocks around on the paper until you get an idea. Note that you do not need to use all of the blocks.

Step 9

Integrate grammar concepts by noting that students will be arranging the base ten blocks to create a noun, i.e, a person, place or thing.

Step 10

After creating a picture with a selected number of base ten blocks, ask students to help you count up the total value of your picture, e.g., 258.

Step 11

Explain that partners will take turns creating pictures using the same blocks. Take a digital picture of each student's art before their partner rearranges their work.

Step 12

Pair off students and hand out 3Doodlers and the Doodle-Base Ten Blocks
Worksheet. Circle to assist and assess. Take digital pictures of students’ art.

#### Wrap Up

Print images of students Doodle-Base Ten pictures and display around the classroom. Students will share their Doodle-Base Ten pictures in a Doodle-Gallery showing. Allow students to circle the room and admire each other’s art. Share Doodle-Base Ten pictures on Twitter. @3Doodler #3DoodlerEDU

#### Assessment

The teacher will assess students’ understanding of place value based on pictures and count the value of pictures.

#### Possible Extensions

Have students calculate or count the value of their two Doodle Place Value Pictures combined. Enrichment: Have students subtract or add the value of their two Doodle Place Value Pictures.

#### Vocabulary

• art - the quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance.

• base ten - the Base-10 number system is known as the decimal system and has 10 digits to show all numbers 0,1,2,3,4,5,6,7,8,9 using place value and a decimal point to separate whole numbers from decimal fractions.

• block - a quantity, number, or section of things dealt with as a unit.

• collaboration - to work jointly with others or together especially in an intellectual endeavor.

• counting - to indicate or name by units or groups so as to find the total number of units involved.

• creativity - the quality of having or showing an ability to make new things or think of new ideas.

• hundreds - a reference to a quantity or quantities of a unit of 100.

• ones - a reference to a quantity or quantities of a unit of 1.

• place value - The value of where the digit is in the number. (Example: In 352, the 5 is in the "tens" place, so it really means 50.)

• problem-solving - the process or act of finding a solution to a problem.

• tens - a reference to a quantity or quantities of a unit of 10.

#### Educational Standards

Common Core
CCSS.MATH.CONTENT.2.NBT.A.1

Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones.

In This Lesson

Students will arrange and calculate the value of their art based on the number of ones, tens and hundreds blocks used.

Common Core
CCSS.MATH.CONTENT.2.NBT.A.1.A 100

100 can be thought of as a bundle of ten tens — called a "hundred."

In This Lesson

Students will count the number of tens in a hundred block.

Common Core
CCSS.MATH.CONTENT.2.NBT.A.1.B

The numbers 100, 200, 300, 400, 500, 600, 700, 800, 900 refer to one, two, three, four, five, six, seven, eight, or nine hundreds (and 0 tens and 0 ones).

In This Lesson

Students will count the number of hundred blocks used in their art and include it in their calculation of the picture's total value.

CS Teachers
1A-A-3-5

Decompose (break down) a larger problem into smaller sub-problems with teacher guidance or independently.

In This Lesson

Students will break down the process of calculating place value into 3D modeling, creative art, and calculation.

ISTE
1C

Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

In This Lesson

Students will use the 3Doodler to create doodled models of place value to be used in an artistic math activity.

ISTE
6B

Create original works or responsibly repurpose or remix digital resources into new creations.

In This Lesson

Students will use a 3Doodler to create place value blocks and creatively reinterpret them as art.

ISTE
7A

Use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.

In This Lesson

Students will seek feedback from peers and teacher throughout the process.

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