Doodle-Snowman Glyph (Sharing Data)

Time Required: One 30-minute session
Skill Level: Beginner
Recommended Grades: K to 2nd

In this lesson, students will work in pairs to doodle a simple snowperson by reading and answering questions in a glyph format. The glyph will be introduced as an alternate way to share information.

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Lesson Plan


Step 1

Whole group: Review bar and line graphs and their purpose. Share a new way to share information using a glyph. Define the meaning of the word "glyph" as a picture that can provide information and data in a different way than a graph does.

Step 2

Share the goal: Each student will work with a partner to doodle a snowman or woman glyph for each partner. After all students have doodled their snowman collected, students will share with each as a whole group to learn facts about students and the class as a whole group.

Step 3

IProject your tablet or computer screen on the board for students to view the Snowman Glyph Worksheet. Answer each question, using the stencil related to the correct response. Doodle the correct stencil each time adding to your snowman. Review how to weld parts together as you go.

Step 4

When you have completed your doodled-snowman, you may display it by hanging it from a string or creating a base for it to stand on.

Step 5

Hand out 3Doodlers and Snowman Glyph Worksheets to students. Have students take turns working on one of their snowmen first and then the other. Students should work on each glyph together, sharing information, as they do.

Wrap Up

Students will share their glyphs and talk about what they learned about their partner while doodling each other's glyphs. Compare information by looking at displayed glyphs. Ask: How many students like to play in the snow? Which do students like more, sledding or making snowballs, etc? Which is the most popular activity? Which is the least? Share doodled-snowpeople on Twitter. @3Doodler #3DoodlerEDU


The teacher will assess students’ work based on their snowman glyphs, information shared about partners, and answers to questions during discussions. Can students follow directions and interpret and read glyphs?

Possible Extensions

Students create stencils for their own doodled-glyphs about family facts, e.g., how many brothers, sisters, etc. Students write poems about their doodled-snowmen. Students write stories about their doodled-snowmen.


  • data - factual information (such as measurements or statistics) used as a basis for reasoning, discussion, or calculation.

  • glyph - a symbol (such as a curved arrow on a road sign) that conveys information nonverbally.

  • graph - a diagram (such as a series of one or more points, lines, line segments, curves, or areas) that represents the variation of a variable in comparison with that of one or more other variables.

  • information - a signal or character representing data.

  • question - an interrogative expression often used to test knowledge.

  • reading - the form or version of a given passage in a particular text.

  • share - a : to partake of, use, experience, occupy, or enjoy with others. b : to have in common.

  • writing - any written or printed paper, as a document or deed.

Educational Standards

Common Core

Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.

In This Lesson

Students will organize, represent and interpret doodled-data in 6 categories by answering questions, doodling stencils, and then comparing data from their partner, and assessing the data from the whole class.

CS Teachers

Decompose (break down) a larger problem into smaller sub-problems with teacher guidance or independently.

In This Lesson

Students will break down the process of collecting, storing, sharing and comparing information.


Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

In This Lesson

Students will use the 3Doodler to create doodled-snowmen that represent information about themselves.


Create original works or responsibly repurpose or remix digital resources into new creations.

In This Lesson

Students will use a 3Doodler to doodle a snowman that represents information about themselves.


Use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.

In This Lesson

Students will seek feedback from a partner during all stages of the process for this activity and the extension activity.

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