Metaphors & Similes: Redefining and Transforming Objects
In this lesson, students will work in small groups to design concrete examples of metaphors and similes that incorporate everyday objects and a 3Doodler to embellish. Objects will be assembled as a mobile.
Knowledge
Students have
reviewed similes and metaphors.
understand that a simile can be transformed into a metaphor.
practiced using the 3Doodler, e.g., tracing stencils and welding.
reviewed similes and metaphors.
understand that a simile can be transformed into a metaphor.
practiced using the 3Doodler, e.g., tracing stencils and welding.
Objectives
Students will
demonstrate understanding of figurative language, i.e., similes and metaphors.
create a mobile and description incorporating similes and metaphors.
use the 3Doodler to transform one object into another.
demonstrate understanding of figurative language, i.e., similes and metaphors.
create a mobile and description incorporating similes and metaphors.
use the 3Doodler to transform one object into another.
Materials
Students will need
3Doodler (1 per group)
pencil (1 per student)
scrap paper (1 per student)
hanger or cardboard strip for mobile (1 per group)
table set up with random objects, e.g., Q-tip, bouncy ball, popcorn, pencil, eraser, etc.
3Doodler (1 per group)
pencil (1 per student)
scrap paper (1 per student)
hanger or cardboard strip for mobile (1 per group)
table set up with random objects, e.g., Q-tip, bouncy ball, popcorn, pencil, eraser, etc.
Lesson Plan
Instructions
Step 1
As a whole group, review how to transform a simile into a metaphor. Example: "The man is as courageous as a lion." "The man IS a courageous lion.
Step 2
(Optional: Share the art of 3D illustrator, Victor Nunez
Share the goal: Transform one object into another. Transform a related simile into a metaphor. Then assemble as mobile.
Step 3
Review random objects displayed on table. How can an object be redefined as another object?
Step 4
Sketch 3 possible ideas on scrap paper. Place an object on the paper. "What other object or thing does this object look like?"
Example: A Q-tip looks like a tiny baton for a miniature majorette. Place Q-tip on paper and sketch the majorette holding it.
Step 5
Create a Stencil: Draw stencil design with pencil on paper. The stencil is the outline of the 3Doodled part(s) you will be welding to your object.
Step 6
Use a 3Doodler to trace over pencil lines and fill in the outline.
Allow a minute or two to harden. Peel plastic filament off the paper. Weld to object using warm dots of 3Doodler filament.
Step 7
Write a related simile and metaphor about the 3Doodled object.
Example A: Between her nimble fingers, the baton appears as weightless as a Q-tip. *simile
Example B: Between her nimble fingers, the baton is a weightless Q-tip. *metaphor
Step 8
Model how to string 3Doodled objects to a hanger or cardboard strip to create a mobile. Each mobile should contain 2-3 transformed objects based on similes/metaphors.
Step 9
Divide students into groups of 2-3. Hand out scrap paper and pencils and allow students to choose an object from the table to transform. Each student in a group will add one object to their group's mobile.
(Optional: Visit Enchanted Learning for ideas on how to create mobiles)
Step 10
Circle to guide, assist and assess as students work on stencils, 3Doodling and mobiles.
As a whole group, review how to transform a simile into a metaphor. Example: "The man is as courageous as a lion." "The man IS a courageous lion.
(Optional: Share the art of 3D illustrator, Victor Nunez
Share the goal: Transform one object into another. Transform a related simile into a metaphor. Then assemble as mobile.
Review random objects displayed on table. How can an object be redefined as another object?
Sketch 3 possible ideas on scrap paper. Place an object on the paper. "What other object or thing does this object look like?"
Example: A Q-tip looks like a tiny baton for a miniature majorette. Place Q-tip on paper and sketch the majorette holding it.
Create a Stencil: Draw stencil design with pencil on paper. The stencil is the outline of the 3Doodled part(s) you will be welding to your object.
Use a 3Doodler to trace over pencil lines and fill in the outline.
Allow a minute or two to harden. Peel plastic filament off the paper. Weld to object using warm dots of 3Doodler filament.
Write a related simile and metaphor about the 3Doodled object.
Example A: Between her nimble fingers, the baton appears as weightless as a Q-tip. *simile
Example B: Between her nimble fingers, the baton is a weightless Q-tip. *metaphor
Model how to string 3Doodled objects to a hanger or cardboard strip to create a mobile. Each mobile should contain 2-3 transformed objects based on similes/metaphors.
Divide students into groups of 2-3. Hand out scrap paper and pencils and allow students to choose an object from the table to transform. Each student in a group will add one object to their group's mobile.
(Optional: Visit Enchanted Learning for ideas on how to create mobiles)
Circle to guide, assist and assess as students work on stencils, 3Doodling and mobiles.
Wrap Up
Assessment
Possible Extensions
Resources
Vocabulary
metaphor - a figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable.
simile - a figure of speech involving the comparison of one thing with another thing of a different kind, used to make a description more emphatic or vivid.
Educational Standards
Demonstrate understanding of figurative language, word relationships, and nuances in word meanings.
Students will create concrete expressions of similes and metaphors using classroom objects.
Produce clear and coherent writing in which the development and organization are appropriate to task, purpose, and audience.
Students will write a summary of their 3Doodled objects that includes related similes and metaphors.
Define a simple design problem that can be solved through the development of an object, tool, process, or system and includes several criteria for success and constraints on materials, time, or cost.
Students will work in pairs to meet selected criteria to construct a concrete example of a simile and related metaphor.
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
Students will work in pairs to sketch various design possibilities based on similes and metaphors before selecting one to doodle.
Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
Students will use the 3Doodler to create concrete examples of similes and metaphors.
Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
Students will demonstrate willingness and competency within an open-ended task with more than one possible outcome.
Create original works or responsibly repurpose or remix digital resources into new creations.
Students will repurpose objects with a 3Doodler.